NokiMo
vinfamy
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Upgraded to Unreal Engine 4.20.2

From v1.10 onwards, LifePlay will use the latest version of Unreal Engine 4.20.2. I thought it was necessary to upgrade as the previous Unreal version the game was using (4.18.2) is now nearly one year old. This has no direct impact on gameplay. However, with a more updated engine behind it, LifePlay should now see improvements in stability (less crashes), performance (more FPS), and compatibility. The engine now also runs faster and hasn't crashed once so far for me during development , which means happier dev and bigger updates! :)


One downside to this is that there won't be any 'Update Only' downloads for LifePlay v1.10, just the full 1GB+ downloads. Past saves should still be compatible though. The 'Update Only' downloads will make their return in LifePlay v1.11. Also, all the 130 maps remain unchanged but had to be 'rebuilt' using the updated engine so for v1.10, you'll need to redownload any map you want to use. Sorry for these inconveniences but this is pretty much a one-off, I won't need to upgrade the engine again in any foreseeable future.


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