Hey everyone,
As promised, here is the project file from the tutorial.
You’ll find the Houdini setup showcasing how to art direct a FLIP fluid splash using a SOP Solver, VEX, noise, and masking to control the shape and power of the splash.
Feel free to explore, tweak, break things, and make it your own.
If you use this setup in a project, I’d love to see what you create!
Thanks again for your support - it means a lot. 🙌
Enjoy!
Jonathan