Heyyy guys!
Tomorrow, I’ll be releasing a new tutorial on creating a viscous fluid animation, all without using any flip simulations! While I’ve already made a tutorial using flip simulations (available in the Flip Fluid collection), this one takes a different approach to achieve a similar result.
We’ll be using VEX and a touch of CHOPS to generate the entire animation.
Everything is fully customizable: shape, thickness, motion, length, speed, and more. I’ve aimed to make this tutorial as accessible as possible, even though it's a bit of an advanced topic, and I’ve broken down the process step-by-step.
I hope you enjoy it! It took quite a bit of R&D to get this just right, so I’m excited to share it with you all. The full tutorial will be out tomorrow. Stay Tuned.
Cheers!