NokiMo
KoramaAnte
KoramaAnte

patreon


Sneak Peek - T-elos

This project was a pain. The biggest pain thus far, far much more of a pain than Skyrim outfits by a long shot.
So many unique textures, which means so many  unique materials, and so many separate mesh and layers.

Colors may be a a little saturated at the moment.
I don't think I'll be able to work making it two color channel enabled.

I rushed this out because I was falling way behind. I was planning on releasing this when I finished the studio items, but that takes quite a lot of time since I'm rebinding some of the key items.

The frame with the lot of spikes needs to be carefully aligned because of how it folds over itself.
The scythe doesn't seem to need any bones, but it can't hurt to have them right?
The revolver is done.


The hair is in the process of  being reweighted to improve smoothness.

There's also a hole in the wig because it clips with the helmet. I need to rework the helm and hair so the hair doesn't have that hole in case people wanted to use it.

Because it's a little too saturated, it's hard to see what's going on in the back.


At the end of it all, the asset has some noise which isn't really friendly with realistic shaders.
I will not be picking up any more assets from this franchise, I like T-elos, but this was taxing.

The compensation mod for patience is still being decided, but will be posted on Friday.


[Update]


The frame, scythe, and gun.
The frame has several FK points, the gun has several FK points.
Emission maps and bloom allows them to glow. Use Render Editor if you want more intense glows and the likes.

The hair wig and helm has been adjusted to not clip and be usable standalone, however they really weren't meant to be separated.
This means the hole in the hair has been patched up.

This mod is also available for $5 patrons and up for a while before going patron only then public.

Sneak Peek - T-elos

Related Creators