Side Projects
Added 2018-09-10 19:21:20 +0000 UTCI was looking at some models for Star Ocean: Anamnesis to see if I could get something I can work with later in the future.
The textures are pretty low res, being at most 1024x1024 with 512x512 being the most common. There's also many layers broken in to the R G and B channels, it's amazing how shaders can take those textures and make them look really good.
Here are some rendered stuff.
Bow Lenneth - Maya Render

Fiore - Maya Render
Because of the low res of these textures, you can see how muddy it kind is in certain areas.
Fiore - Studio import using standard unity shaders.

Fiore Butt

Other models that interested me were Freya and Precis, but I haven't taken a good look at them just yet.
Some of the models currently are unable to be extracted, but the creator of the tool at Xentax is doing a good job so far.
These models are pretty low poly. It's no surprise really since it was intended for mobile games, but it's probably the best official 3D model of the Valkyries we have access to so far.
Idea is still up in the air.