So here's a thing about the Warp Stabilizer tool in Adobe Premiere: it is a very useful tool for dealing with shaky handheld camera footage, and if you haphazardly wandered through the woods rambling into said camera for upwards of an hour, you may feel inclined to make use of it. You may even decide that it would be a good idea to get all the stabilizing done ahead of time, and painstakingly slather it all over your video timeline before you've gotten a sense of where the shaky parts are especially bad or even which parts of the footage will actually be shown on screen. You might do this as a subtle form of editing procrastination, safe in the knowledge that you are in some way making progress with the video.
Here's my advice: Actually look into what the use-cases of a tool are before you cover your timeline with it. Because you may just find out that, when it comes to tools like Warp Stabilizer, they are not in fact meant to be slathered all over your timeline because doing so will cause your project size to balloon to about a hundred times that of any other project you have ever put together, making it impossible to render and export with your ailing laptop. The moral of this story is that the Warp Stabilizer tool is only supposed to be used for patching up small clips of bad footage, and this lesson is brought to you by the 6 hours of troubleshooting I just spent to find that out.
Enjoy the video. It was a fun one to make.
SleepySlug
2023-09-11 10:22:39 +0000 UTCJack Saint
2023-09-10 02:14:22 +0000 UTCTwinSteel
2023-09-10 01:40:50 +0000 UTC