NokiMo
dystopianproject
dystopianproject

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(Belated) Feb 2020 Polls!

Hello patrons and welcome to the belated Feb 2020 polls!

These polls needed to be delayed due to their subject matter, the Dryad in the University level of Overgrown: Genesis, as it had not been yet released.

Now that it has been released, we'd like to ask patrons about the difficulty of the Dryad (as of 0.11.1), and whether or not we should try to raise the difficulty by making her more intelligent and challenging, or not. 

Some ideas for making the Dryad more challenging: 

* Mapping out the University areas with special events, allowing the Dryad to start "following" Juno once she gets too far behind, therefore always keeping you on your toes.

* 'Infection Butterflies', little butterfly minions that patrol the University, and serve to catch and hold Juno in place for the Dryad, while raising her Infection level. They cannot do any outright damage, and serve purely as a deterrent. 


Vote now with your opinion!

Comments

Perhaps, but not a priority! Atm we're focusing on getting to the end of the main story

ArchitectOfDystopia

Do you have any plans to add sex sounds to the scenes?

Paulo

Yeah, she isn't very bright for a being that uses sunlight for energy... OK so she isn't much of a threat in most cases. especially in the science department. your flashlight is a detriment to your safety in there, use of the map just makes the flashlight worthless. and the main issue is that the dryad is usually not quick enough to catch wind of your location in entrances/exits if you just book it as soon as you get into the science department or the area on the left, the dryad does not spawn fast enough to begin searching. if she did not stick near the entrances/exits and had search paths when she is unaware of Juno, so that she is always on the move regardless of if the dryad actually caught wind of your location or not. then at least she will be more than 'just run far from the exit/entrance and shoot her when you have to leave' tl:dr try and move the dryad away from being static near the beginning of a room, allow her to locate Juno from farther away, or give her multiple spawn locations that the player is likely to walk near.

COUGH memes COUIGH

The Dryad is really easy to evade IMO. It doesn't track you around walls rather it just runs toward you. So of a wall is in the way you can just kite it that way. You also can shoot it through the walls so that makes it even easier. Maybe make it run faster and be able to auto trace a path to you always? I don't know how or if that is possible.

Slinky


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