Download access to Forests of San Andreas: Ultimate for Singleplayer/Story mode and FiveM (Client and Server). Adds over 83 thousand props to your game. Changelog: ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 6.0 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Provided support of GTA V Enhanced (Singleplayer/Story mode, not FiveM) ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.10 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Reworked area at Tataviam Mountains (southeastern part) and N.O.O.S.E. • Added LOD and reflection models for prop_bush_lrg_02. ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.9 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Reworked area at Tataviam Mountains (northeastern part), RON Wind Farm (southern part) and Palmer-Taylor Power Station. ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.8 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Provided several ytyp files (organized by location and LOD/SLOD level) to enable dynamic loading of only the LOD/SLOD models needed based on the current position. ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.7 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Reworked redwood tree (included in the northern part). • Relocated trees that were clipping with "Chiliad Town" version 1.2 by DANIX ( https://www.gta5-mods.com/maps/dnx-chiliad-town-early-access). ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.6 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Relocated trees that were clipping with "Beach Mansion 4" by Leuge56 ( https://www.patreon.com/posts/beach-mansion-4-112684752 ). • Added cacti and joshua trees to LOD and reflection models. ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.5 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Reworked area between Peyote Plant, La Fuente Blanca, Senora Road and Senora Freeway. • Relocated trees that were clipping with "Design Mansion" by Leuge56 ( https://www.patreon.com/posts/design-mansion-46473000 ). ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.4 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Reworked area between Boilingbroke Peniteniary and Peyote Plant. • Extracted entities with no LOD parent into separate ymaps (with suffix _strm). • Relocated trees that were clipping with "Harmony Repair" by HG Designs ( https://hg-designs.tebex.io/package/6253483 ). • Relocated trees and cacti that were clipping with "R68: Sheriff & Hosp" by kiiya ( https://kiiya.tebex.io/package/6076636 ). • Relocated trees that were clipping with "Wild House 2" by Leuge56 ( https://www.patreon.com/posts/wild-house-2-106733684 ). • Renamed script (for entering the shelter) to FoSAShelter.3.cs so that it is executed using Script Hook V .NET v3 API instead of deprecated v2. ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.3 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Afforested the north moutainside of Mt. Gordo by adding over 2500 trees and bushes. • Updated script (for entering the shelter) to use Script Hook V .NET v3 API instead of deprecated v2. (thanks to Michael21107 for reporting) • Relocated trees that were clipping with "Harmony FD Station" by RedSaint Modifications ( https://subscription.redsaintmods.com/category/maps ). ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.2 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Afforested the south moutainside of Mt. Gordo by adding over 1600 trees and bushes. • Relocated tree that was clipping with "LordCity" by jin007 ( https://www.gta5-mods.com/maps/lordcity_gta5 ). (thanks to Starfox1993 for reporting) • Reworked southeast mountainside of Mt. Chiliad so that it is compatible with "Chiliad Town" by DANIX ( https://www.gta5-mods.com/maps/dnx-chiliad-town-early-access ). ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.1 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Improved reflection models by adding another horizontal plane to larger vegetation. • Reworked area at San Chianski Mountain Range and El Gordo Lighthouse by adding another 900 trees. ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.0 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Adapted shader for proper rendering of dedicated reflection models. • Changed cargens (flags, colors and some models) (thanks to JRod)