Here's something of a first for this project: the first time my chronological journey through American game systems has reached the point where an older system is supplanted by a new one from the same manufacturer. Sure, I've looked at the launches for Super NES, N64, Game Boy Color, and Game Boy Advance (and Virtual Boy, I guess), but not in proper chronological sequence. I regrettably skipped ahead on all of those. But here on Segaiden, the SG-1000/Mark III/Master System has finally arrived at the point at which Sega's own replacement is about to land in the U.S. and make the older machine obsolete.
Funnily enough, both of these games make a pretty solid case for Master System sticking around. After months of choppy and wildly variable quality, these games are... good! At the same time, though, they do represent a sort of dropping of the pin in video game history by embodying a lot of what has come up until this point—i.e., a summation of 8-bit console gaming to pave the way for 16-bit machines. Or maybe I'm just reading too much into it?
Also, please be mindful of the flashing lights in the Wanted segment. It's a bit intense.
Jeremy Parish
2025-06-19 00:39:20 +0000 UTCJoel Berube
2025-06-18 22:01:06 +0000 UTCJeremy Parish
2025-06-18 13:23:04 +0000 UTCPT
2025-06-18 13:19:36 +0000 UTC