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Jeremy Parish
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NES Works 132: Thundercade and Guerrilla War

I hope you don't mind that this episode goes off the rails a little bit toward the end. It's been a long and difficult few months, and this episode is the equivalent of my falling into a fugue state and coming to naked in the middle of a New Mexico convenience store. Wait, no, that would imply I'm running a drug empire here, when in fact Guerrilla War is all about running freedom and casting down evil empires. Or something.

Anyway. Outro aside, this episode is one of those cases of my stumbling into things looking planned when in fact they are not. I didn't realize the connection between SNK and Thundercade (namely: Micronics) while scheduling this episode; it just sort of appeared there unexpectedly. Naked, in a New Mexico convenience store.

NES Works 132: Thundercade and Guerrilla War

Comments

List of games where I'd expect a rousing USSR anthem during NES works: 1. Hunt for Red October (title screen!) 2. Ice Hockey 3. Guerrilla War

Sven Mascarenhas

People have talked about bad games for decades, but somehow after all that this Thundercade bit still feels like it hits a fresh, unexplored nerve for precisely how we ended up here. I think it's the years of context ramping up to this moment that make you able to strike with such precision. ...And the Guevara bit rules, too. SNK from the start has been a paragon of technical excellence as soon as they get the time to really chew on a piece of technology, and here they are making something incredible with it. Che Guevara makes a damn fine video game and going into revolutionary fervor with it is just another sign of how good it plays - if it was anything like Ikari warriors you'd be talking about how this is the video game equivalent of a Cuban ration card.

Vinushika


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