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Jeremy Parish
Jeremy Parish

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NES Works Gaiden #51: Volguard II / Macross / Zunou Senkan Galg

Three games about shooting stuff in space this week. I wish I could send these games into space, and then shoot them. They're not good, you see. Ah well! Only four more episodes until I hit the end of NES Works Gaiden 1985 and can move along to more interesting things. The early Famicom journey has been fun, but whew, you can really see that the consistency of quality dropped off a steep cliff after Super Mario Bros. hit. Thanks for suffering through it all here with me.

NES Works Gaiden #51: Volguard II / Macross / Zunou Senkan Galg

Comments

Mystery of Convoy would have crashed the U.S. video game market all over again.

PT

TO START PUSH That says it all, honestly.

PT

Macross never being localised still confuses the heck out of me. I assume it was because of the usual Robotech / Harmony Gold licensing flareups, but you'd think someone would have just slapped a new title screen on it and shipped it over to the NES. Then again, no one bothered to localise either of the awful Transformers Famicom games, either... (Also, Lisa over Minmei all day. Rick was a moron.)

Sven Mascarenhas


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