NokiMo
Jeremy Parish
Jeremy Parish

patreon


NES Works Gaiden #048: Portopia Rezoku Satusjin Jiken

This week's episode is another highlight for the channel, one of those portfolio pieces I could use to find a job somewhere. Games like this bring out my best. There's just so much to say about Portopia Renzoku Satusjin Jiken! And I managed to do it all without spoiling the story's twists, too. 

Check out the fan translation—it's top flight. (And don't be afraid to check a FAQ when you get stuck. Excellent as it may be, Portopia is still a 1983 game and relies on a bit of unintuitive nonsense to pad its play time.)

NES Works Gaiden #048: Portopia Rezoku Satusjin Jiken

Comments

It's a shame that this genre was never featured in the DS game.

Dave Dalrymple

I keep forgetting this has an English translation now - I remember watching Arino play it on Game Center CX years ago and thinking it looked pretty cool. I think you may be nudging me towards finally taking it up!

Kevin Bunch

I doubt that the makers of the MacVenture games were even aware of Portopia. I think the MacVenture innovation of point and click interface comes from the fact that the 1984 Mac was the first home computer to come bundled with a mouse.

Dave Dalrymple

I have to imagine Portopia also had influence over similar mid-80s NES titles from the Illinois-based ICOM (Deja Vu, Uninvited, Shadowgate, etc), though maybe those were more direct descendants of Infocom text adventures and/or Sierra's work?

Marcus Trapp


Related Creators