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Jeremy Parish
Jeremy Parish

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NES Works #101: Indiana Jones and the Temple of Doom & Rampage

Good morning. Well, maybe. I am jetlagged to the point of misery at the moment, as my frail and aging body has a tough time adjusting to 13-hour time changes the way it used to. So, here is a slightly early post for NES Works as we move beyond episode 100 and close in on the end of 1988. Apologies again for any audio or video weirdness here, as I once again recorded and produced this thing largely on the road, far from my beloved camcorder and studio mic setups. 

NES Works #101: Indiana Jones and the Temple of Doom & Rampage

Comments

I can't speak to anything except my own experience, but despite the limited game play my brother and I sunk a TON of hours into Rampage. We (usually) started with the goal of actually trying to finish the game, but somewhere around the 4th or 5th stage things we'd start trying to murder and then eat each other. Good times.

Benjamin Wilder

Thanks, Jeremy! Please take care of yourself first and foremost. Video Works only *works* when you're healthy in mind, body, and spirit.

Captain Ginyu

The Temple of Doom game is just....obtuse is a fun word, but not quite good enough to describe how baffling it all was. I'm reading many stories about how folks just gave up five minutes into a rental, and that sounds similar to my experience. And Rampage. Yeah. Holy hell that looks pretty ugly. Much uglier than I remember. And yeah, we all had a LOT more patience back in the day. Two players and dammit, we were going to finish that game. No matter what. Honestly, even something like its later sequel, Rampage World Tour, had no way of fixing how deeply repetitive this type of gameplay is when doing it for a long period of time.

PT


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