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Jeremy Parish
Jeremy Parish

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Game Boy World #060: Cosmo Tank

So much for having this video up on Wednesday. Episode 60 turned out a lot larger than I expected, and YouTube took forever processing it... but it's here! I hope everyone is able to see it. 

I almost really like this game. I wish I knew the first thing about hacking software, because a few little tweaks would make it far more playable. I envy everyone who played this back in the day as a kid with lots of patience and free time, because you could afford to give this the persistence and effort it requires. Ah well, maybe in my next life.


I'm out of town for the lunar new year this weekend, but once I've returned I'll get right back to work on the final four videos of this Game Boy World volume. And then... I have to write a whole lot of book-bound essays.

Game Boy World #060: Cosmo Tank

Comments

Doesn't it? That's why I let the whole thing play, even though sitting on a static title screen for so long is YouTube suicide.

Jeremy Parish

that intro music sounds great!

Jonathon Howard

Thank you, so much, Jeremy! I was really looking forward to your take on this game. It is for some of the very same reasons you stated which is why I'm going to stick with memories of playing this at age 11-12 instead of firing it up again.

Steve Martin

The hit zone thing kinda makes sense. a lot of early game bosses were totally invulnerable save for some glowing spot. In this case, your viewport.

shadowscribble


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