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Jeremy Parish
Jeremy Parish

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Game Boy World #058: Ultraman Club/Zoids Densetsu

Heeeey ~ 

It's a double-header of mediocrity. I could have run this as two separate episodes, but it seemed to make more sense to combine them into a single treatise on poor game design. If I seem to go on a bit too long about Ultraman, that's because I spent a LOT of time trying to figure out its workings... and also because with a bit of refinement it actually could have been a decent game. Nothing quite so disappointing as a game that assembles the raw materials for competence but whiffs it in the home stretch.

Game Boy World #058: Ultraman Club/Zoids Densetsu

Comments

I played the heck out of a borrowed friend's copy back in 1990. I can't wait to see what you have to say about it.

Steve Martin

Next up is Catrap (just posted the script last night), THEN Cosmo Tank.

Jeremy Parish

If I'm reading my release date timeline correctly, you're one review away from Cosmo Tank, correct?

Steve Martin


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