Scene Files for this episode here: https://www.patreon.com/posts/51529518
Topics tackled:
Caramel Stretch from Candy Bar (Meh)
00:03:33 Run into a lot of little problems on this one. Using a joint chain to create bind some geometry. Then we try Cloth, but it also gives some trouble.
Can't Think of a Title
00:57:19 Another Tricky one. There is some sort of effect that I'm just not familiar with here. We do create a highpass effect with Vertex Maps though!
Reference: https://www.youtube.com/watch?v=y8mKtNCq5CI&t=600sl
Artist: Daniel Ginzburg https://ginz.tv/
Chatting about Crazy Dynamic Setups
01:18:59 Here's a crazy setup I did a while back. Then we make the most basic of trebuchet rigs.
Reference: https://www.instagram.com/p/CNFRiL0H_hR/
Artist: Jeremy Cox https://twitter.com/jereremy
Exploring a New Technique for Crumpling up some geometry.
01:30:31 Using a Tracer, we create a feedback loop with Field Forces to cause some geometry to crumple. Some additional fun with baking it to Alembic and remapping the time and effect. I think there are a lot of uses for this!
Reference: https://www.instagram.com/p/CDjJrTZlyUz/
Studio: ManvsMachine https://www.instagram.com/man.vs.machine/
Originally Aired May 19th, 2021
Rocket Lasso Live is a 2-hour live show where viewers ask questions about the 3D software Cinema 4D
Support Chris through Patreon: Get access to bonus streams and scene files. https://www.patreon.com/RocketLasso
Music: http://www.ronaldjenkees.com/
Follow!
www.RocketLasso.com
www.Twitter.com/RocketLasso
www.Facebook.com/RocketLasso
www.Instagram.com/RocketLasso
https://www.twitch.tv/rocketlasso