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Nia Tahl
Nia Tahl

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Tahlan Shipworks 0.8.2 - Updated again

Update 2: Further improvements and more bees.

Update: More finetuning was added to some of the additions. Can't go into details.

Big fat balance update today. There are a lot of changes here, as should be evident by the exceedingly long changelog. Hope you enjoy.

Changes:

- Armiger

- Reduced damage from 300 to 200

- Reduced flux/s accordingly

- Reduced time between salvos from 2.8s to 1.8s

- Reduced recoil per shot

- Efreet

- Reduced maximum spread

- Aetnos

- Slightly reduced maximum spread

- Reduced recoil per shot

- Nelson

- Reduced armor from 1300 to 1200

- Castigator (all variants)

- Reduced dissipation from 550 to 500

- Magaera

- Increased time between shots from 1s to 1.2s

- Gardion

- Increased chargeup from 0.2s to 0.4s

- Overall rate of Fire remains the same

- Gardas

- Increased chargeup from 0.3s to 0.5s

- Overall rate of fire remains the same

- Timeless Prototype

- Lowered DP from 75 to 60 cause some sissy had to winge about it

- Column (formerly Tower)

- Renamed due to name conflict with a dead mod

- Dual flaks swapped to single flaks

- XIV variant added (which gets the dual flaks)

- Balor

- Reduced refire time from 1s to 0.8s

- Tethra

- Reduced refire time from 0.5s to 0.4s

- Deathgaze

- Increased ammo regen from 0.18/s to 0.2/s

- Ryza / Mezoa

- Increased time between shots from 3s to 3.5s

- Nenparax Beamer

- Increased dps from 85 to 100

- Relparax Blaster

- Increased damage from 100 to 150

- Increased emp damage from 100 to 300

- Traumtänzer

- Armor reduced from 1200 to 900

- Shield efficiency reduced from 0.9 to 1.0

- Reduced flux dissipation from 1100 to 900

- Increased base value from 750.000 to 900.000

- Reduced flux capacity from 18000 to 16000

- PPT reduced from 720s to 600s

- Lowered DP from 70 to 60

- Nachtgesang

- Lowered DP from 50 to 45

- Nessie

- Increased armor from 1000 to 1100

- R-Type Phase Skimmer

- Added a 5% flux cost to use

- Project Silk

- Increased total damage to 3000

- Increased total emp damage to 3000

- Halved chargeup duration

- Project Taffeta

- Lowered range from 800 to 700

- Dun Scaith

- Armour increased from 1700 to 1800

- Updated Legion (GH) and other variants of vanilla ships to new vanilla stats

- Blocked a bunch of stuff from being available from that bloody dealer

- Reduced Legio Tyranny's buff to fleet size and spawn rate cause people are too weak

- Legio Tyranny now scales with the number of planets controlled by the Legio

- Adjusted HVB level requirements for better compatibility with MagicBounts

- Will receive a proper conversion to the MagicBounty system at a later date


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