Sylphon RnD 1.0
Added 2020-12-19 13:46:46 +0000 UTCI supposed this is the grand "1.0" update, but it's really just a big balance pass on a lot of things. Content-wise, Sylphon has been where I want it for a while now so might aswell put a bow on it.
Changelog:
- Eolia
- Deck count reduced to 2
- Dissipation increased to 600
- Armor increased to 600
- Synastry
- Increased built-in beam damage
- built-in beam now inhibits movement of targets
- System changed to Nullpoint Barrier
- Valestri
- Increased burn level to 8
- Increased armor to 1200
- Replekia
- Increased armor to 1500
- Dread Eagle
- Increased burn level to 9
- Increased armor to 700
- Rakia
- Increased burn level to 9
- Equilibrium
- DP lowered to 50
- Finis Astra
- Beam Damage roughly doubled
- Halved ppt cost to fire
- Götterdämmerung now pierces fighters
- Ascordia
- DP lowered from 30 to 26
- Etrika
- Shield efficiency increased from 1.1 to 1.0
- Silverhead
- DP lowered from 12 to 10
- Rakia
- System changed to HEF
- Various beams now properly pierce missiles