Hello there everybody!
This post will bring you up2date with the latest stuff that has been worked on. We've been laying the groundwork to quite a few important systems.
This post will also be referring to some parts of the demo, if you haven't played it, you can do so here.
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Firstlyβ¦ the project finally has an official code name! βDrumroll pleaseβ¦β we present to you,

(Design may change over-time)
Lustbound embodies the overall experience weβre trying to create; all the lust, passion and pleasure where youβll be headed with your chosen partner, waifu or more. βBoundβ isnβt meant to imply rope play, but thatβs not to say there wonβt be any of course...
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One of the main things being worked on at the moment is the customization system, with the help of a public framework, we are able to implement quite a few amazing things, that will hopefully enable some juicy character creation when finished. Pinkalie is hard at work testing new ideas and pushing the boundaries of the new system. Sheβs been integrating a work in progress female model and the results look extremely promising so far...!
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Hahaha just joking, this was actually what the character looked like when we first integrated her in Unity at the beginning of the month! Here is a video of the actual progress so far:
CLICK HERE TO LOAD THE ACTUAL VIDEO
We now have an animated body, with customizable features like hair! Each hairstyle will be able to have unique customizable features, such as the bangs length, the hair strands in a ponytail and much more! Though this is just a proof of concept, we want to add many more possibilities in the future such as swappable parts to the hair, so you can mix and match!
The following concept will cover the early stages, of what we have planned.

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Another mention-worthy point are the advantages of the new base framework we will be using, to make it short: both users and future modders will have:
While fully supporting mods out of the box is not something weβre actively working on yet, we are taking note of what would be required to make it possible, and taking all of this into consideration while revamping our character system. Weβve heard a lot of great suggestions from you guys as well, and itβs all going into our (very big) idea bank.
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Robo has also been working on new shaders to allow for some alternative visual styles. Weβre still not sure if weβre going to settle on a single hybrid style or end up offering multiple style choices, but weβll be asking for your input when we have more concrete examples ready.
As the last piece of game-dev news we need your input on relationship mechanics! Weβve been playing popular games that feature dating and relationships, and weβre trying to find a fun refreshing formula that will do away with the tired old visual novel / βgive me presents until Iβm wet for youβ gameplay.
If you have some good examples, you can post them here or in the dev channel in the Discord.
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Another small note -> The SSE Pack for Skyrim has been delayed a bit as Nico has most likely kissed corona-chan, he's been pretty much out for the last weeks and just now started back work on it again.
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Before I forget, since it's Easter today...

Love you all <3
JoeS616
2020-05-01 23:25:08 +0000 UTCNeko Chaos
2020-04-23 18:35:24 +0000 UTCBRS
2020-04-23 09:35:45 +0000 UTCJonathan
2020-04-16 07:26:10 +0000 UTCyourproellitemum420
2020-04-13 04:59:07 +0000 UTCTri3Ax
2020-04-12 20:55:26 +0000 UTCSurdjak
2020-04-12 20:15:37 +0000 UTC