
Greetings, and welcome back to our last rendezvous with a discount, adventurer!
In this set we have maps that are smaller, for a finer encounter for the discerning traveler.
First up is the Journeyman’s club, where the smaller bar and guild combination is just the right size for underhanded dealings and a little tip bought or sold at the barkeep.

A guild board is on the lower floor for hired hands and hilts, while the journeymen pore over scrolls and maps to determine where next to find their fancy wares.


These too, come in event variants!

Besides that is the Marrakesh street, a little corner of the seemingly endless marketplaces in a city running over like this, where someone has caged an unruly monster perfect for poking and prodding for your next adventure – that is, if it doesn’t break loose first in this tight cross-section of an alley, illuminated by radiant lamps from mystical stalls.




Lastly – a little back alley, where the locals have a small stall set up for late night briefings. It’s also a perfect spot for late night encounters, with a three-pronged exit, and a building one slips in and out of in the cover of that same night.





And that’s all for this set, folks!
In our next set we’ll be staying away from the grand and stopping on the small and narrow, with lots of little shops and spots for small encounters of the mercantile kind!
Until then, adventurers!
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