
Welcome back, adventurers!
In this last set, we've got a different configuration of a village, with several small houses dotting an elevated town square from which one can hold hearings, share the commons, or burn undesirable visitors:




Interiors for these are dropping with the next set too, along with tropical ruins suitable for these climates, build out of red arid sandbricks!
In this set is also a smaller interior map, where one of the local kilns, crucial to survival and infrastructure in these humid mud-caked realms, are housed. For smaller communities flung further out of the village, these can make or feed the community, and are jealously guarded in return. Only two exits two and from the kiln, and zealously patrolled. Though rundown, these are frequently used necessities that the villagers patch together again and again:



Plus good ol' jungle plains for side quests and random encounters!:



And that's all for this set! We'll be back again the next set with tropical ruins, vine-crawled tombs of ancient chieftains and their cairns and pyre-ashes! I hope you'll enjoy these adventurers as much as we do! Until then, adventurers!
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