My idea for the game is for each player to have a different build throughout the journey.
The reality is, I've noticed that martial arts and sword combat are practically the same.
I was working on this thing where Valeria quickly appears and hits the enemy if they're at close range.
Let me know if you see anything interesting about this and how it could be improved.
By the way, I'll be doing another post about combat in a bit.
RsnakeP87
2025-06-07 16:22:38 +0000 UTCGame Salamander
2025-06-07 00:03:56 +0000 UTC