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cgside
cgside

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Patreon Exclusive - Procedural Shading with COPS and Karma

In this patreon exclusive, we'll create procedural textures with cops, light and render the scene, step by step., in about 1 hour and 15min. Enjoy and thank you for your support!
Scene files available.

Watch PART 1

Watch PART 2



Comments

fantastic tut, thank you

Marian Rybnikar

Hi Cristina, thanks! Yes, you can use the same cop network since you can have multiple outputs. Cheers

João Chaves

Hi cgside !thanks for the tutorial, there is tons of information ! Do you know if we can have a single COP network for the whole object /mesh ?

Cristina

amazing!!! Thanks!!!!

Nelsinho Maior


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