NokiMo
cgside
cgside

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Procedural Coffee Beans - Patreon Exclusive

In this exclusive patreon tutorial we will create a coffee beans scene from start to finish. Exploring a lot of different techniques, we will take advantage of vdb's, vex snippets, and procedural modeling techniques. From a sphere to final render in 1 and half hours.

Watch here.

Thank you for your support!

 

Comments

Wow, I'm impressed. I never thought there would be a lot of work to do a coffee bean and there were nodes I had never seen. I love it, I'm half way through.

Jhonatan

Jouned the patreon for this lil coffe beast to squeeze every gb of memory from my old laptop with 12gb of ram. All or nothing lmao. Thank you so much for your content

Jhonatan

I loved this tutorial! It was right when I was making my own coffee bean, it was interesting to redo the same work with your workflow, I was able to pick up several points to improve. I was just wondering what it would be like to make the textures procedurally instead of using the maps.

Ivan Gadioli


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