Together in Spire v7.0.15
Added 2025-08-05 14:04:38 +0000 UTCHey yall! Big update today so let's get into it!
Lag Compensation

The multiplayer is about to get SMOOTH! Since the start of v7, network sync was changed where it was significantly more accurate, but at a huge cost to lag.
As such, I've spent the last few weeks working hard on a new system for Lag Compensation, which is a predictive system similar to the one v6 has that aims to significantly reduce the impact of lag on the gameplay.
The setting is on by default, and it is recommended to keep it on for most playthroughs. However, when playing in high mod count setups, or in low latency setups, it is better to turn this setting off.
Map Painting
Map painting got a HUGE rework. Drawing buttons have been redesigned, allowing you to now swap between drawing and erase modes!

A new setting was also added to limit the amount of drawing on the map, which is extra useful if you're playing with that one friend that just can't stop drawing.

Furthermore, new variants of Map Marks have been added. Right clicking now cycles between 3 different icons representing "GO", "MAYBE" and "NO".

Reward Sharing
Reward sharing is back! It's been reintroduced with 4 new game settings allowing you to control what gets shared! Current values are:
Card Sharing - Off by default
Relic Sharing - On by default
Potion Sharing - On by default
Gold Sharing - On by default

Full patch notes HERE. And for a special sneak preview as to what's coming next update, head to discord ;)
Thank you for your support! Please let me know what you think of the update, I'm looking forward to your feedback!