In this post, we want to give you a look into how our journey started and how we’ve come this far in developing Sickimtrack!.
Honestly, we’re gamers just like you. It all started as a simple hobby, just a fun idea after we finished the final episode of that game we all loved last winter. During one of our usual chats, we asked ourselves, "Why don’t we give it a shot?" . So, without hesitation, we decided to dive in. What began as casual experimenting quickly turned into something more. A little bit of technical research later, and before we knew it, we were actually building a game!
While learning the ropes, we began shaping our game’s world, all while juggling our day jobs and daily lives. As we kept working, it became clear this wasn’t just a hobby anymore—it was turning into something bigger. Now, we dedicate all our spare time to developing this first chapter.
We’ve faced plenty of challenges and overcome many hurdles, but it’s been an incredible experience. With about 75% of the first chapter done, we're getting closer to the finish line.
With the first chapter almost complete, we’re excited to share what we’ve been building with you!