Last week saw the launch of the demo for Forsaken Island, which was my first time launching a game (or at least a piece of it) online. I'm pretty happy with how the game has been received, even if it hasn't been without incident. Indeed, my poor video game development skills meant that I initially released a shaky, under-tested version that many people weren't even able to launch... Sorry about that...
In the meantime, I've received a lot of useful feedback and ideas on how to improve the game, which I'll be working on over the next few days.

Firstly, I'm planning to release a new EXTENDED VERSION of the demo within the next few weeks. Corrected, revisited and, above all, longer. It'll include the first two chapters of the final game, which is about 20% of the full version, or more than double the length of the current version.






At the same time, of course, I'm continuing to make progress on the main story, where I'm gradually approaching (around) 70% of the finished renderings. I can't show you anything at the moment for reasons of major spoilers.
See you soon for more news!
Flatbert Games
2025-04-14 17:04:19 +0000 UTCSagah
2025-04-12 16:05:43 +0000 UTC