Deku update wips#1
Added 2021-03-23 05:12:19 +0000 UTCUnlike Uraraka I work on the old model to speed it up.

First off I fixed the eyes so now there aren't concave. Did this originally cause you could see the eye mesh deform when you move them. Now that I know how to do eye posing I can keep it how it was before.

Next I got rid of the bones of the old model leaving just the head bones.

I took Red Riot body base cause that is more fitting for it style and added to deku.



Made some slight edit to the collar but it looks pretty good.
After that I ran into the problem of rigging the legs. The weight painting doesn't like meshes overlapping.


It was like that for every pants I had to rig
There is an easy fix though. Just cut the pants in half and fix the weight painting yourself.


Next thing I wanted to do is to do arm scars.
I'm not an artist and I hardly know how to use photoshop so this took me a while to get it right.


but I'm happy with it.
With that here are the outfits that the Deku pack is coming with

Classic hero outfit with long or short gloves plus the red lightening effect that is a bodygroup.


UA and gym uniforms


Casual and dorky casual outfits

Deku 100% no Eri though


Not sure what color his arms are but I can recolor it later.
Only thing that is left to figure out is the eyeposing values for Deku. Which is tricky for every model.
Uraraka will be out this week. Just waiting for some preview pics from my friends.
Comments
Youtube tutorials on how to use Blender(whatever version), rigging tutorials to mess with weight painting or combine armatures, and porting tutorials.
Yinyama
2021-03-24 05:14:10 +0000 UTCAny advice on where I can look into to learn how to mod models like this?
Tarro the Rambler
2021-03-23 14:15:22 +0000 UTCNo but you can add stuff like that with separate models or bodyhack it.
Yinyama
2021-03-23 05:28:11 +0000 UTC