NokiMo
Yinyama3D
Yinyama3D

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Katsuki Bakugo wip #1

First off I gave him a male body base. It's somewhat like Deku model but I made a few changes in the proportions.

Next up using the face bones I made the flexs. Had a bit of fun with this. A little wired to see him look happy.

After that I started with rigging the clothes to the body and I found out something I hate on a model.

baggy pants! Because the mesh overlaps, my usual way to rig clothes makes this very messy.

So I had to edit the weight paint which is a little confusing and time consuming but I got it.

By the way, Bakugo mask is weird. I didn't noticed but  does his mask have eyebrow holes or just paints his face?

Anyways his mask is baked on the face so It will be a skin if you want to remove it.

Next up is his UA uniform. Which should be easy since it's so simple.

Cecpt he still has baggy pants but that's about it

I did the bodygroups for both outfits so all that is left is to port to sfm and do preview pics.

Comments

Can't wait to see him on SFMLab. Btw as always don't overdo yourself Yin. Love ya, man (no homo)

Matthew Blaze Gaming


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