Carl's Collectibles Ready - Plants and Objects Spawned Instantly
Added 2022-05-15 01:18:48 +0000 UTCNew Features + Updates
Update 1.2 - Find Collectibles + Seasons Bugfix
- This update is something I'm proud of and going to take advantage of myself. It includes a new Find Collectibles ability you can use with testingcheats and a shift click on your Sim. This will make the Sim run about the area finding collectibles automatically, up to 9 or so. You can run it again and see if there are more to be found. The cool part is how optimized it is, as they always go to the closest one from where they are.
- I failed to put an in_season check on plants in v1.0 so I've fixed that, which means some players will find plants out of season that can't be harvested. Look for my Seasons Tuner if you'd like to disable Seasons.
Update 1.1 - Better Insects and Broader Options
- The game limited the maximum amount of collectibles to 25, but plants count toward this cap. This meant that you would bump up against the cap and NO FURTHER objects could spawn. This meant the insects scheduled to appear at various times in Outdoor Retreat could not spawn unless you collected objects, and then would be limited to how many are left after plants and other objects coming back in. I increased this cap in this build, and collecting is MUCH more lively but not unbalanced. It's a great change so I want everyone to get to experience it.
About Collectibles Ready:
One of the things I hated about Sims 4 was the collecting experience. Waiting on plants to grow in zones you visit is a very poorly thought out mechanic. This is especially bad in areas you don't visit frequently, like Outdoor Retreat or Jungle Adventure. In fact, every new zone you go to, you'll have to wait on plants to be harvestable.

What is more, collectibles are not there when you first visit a zone. They come in slowly over the course of an hour or two. This means you will be roaming with the camera, see nothing. Go to another area, nothing. Go back where you started, and one object spawned. It makes collecting a massive headache.

The mod can be downloaded here
This mod seeks to alleviate this huge problem with the Collecting system in The Sims 4. What it does is make all plants instantly grow to blossoming (the stage where fruit spawns) they are first created by the game. This means that when you visit a new area the plants will be ripe for the picking. When you revisit a lot, if it's been at least 24h, the wild plants will spawn their fruit as well.

In addition, with the mod installed Collectibles spawn instantly when the zone loads and only take a single minute to get going. This means when you visit a lot you can scan for collectibles right away, pick up your loot, and head to another area to repeat the process. This is a much smoother experience IMO and is something many players will want. This is why I made it a stand-alone mod that you can put in your mods folder and forget. It should be fairly future proof based on how I've designed it.

Collectibles in Outdoor Retreat are further improved, as insects can have a 50/50 spawn chance. This means they may be ready to spawn, but fail to. Insects already have a check that makes them difficult to collect, so cutting down spawn chance doesn't help. It just leaves you frustrated scanning the forest for bugs and hardly playing the game. With the mod, insects will always spawn if they are able.
Thanks you for your support. It allows me to spend a lot of time making Sims 4 mods that I could not otherwise, and this was a suggestion from a Patron. I want you to know that I do read your ideas and want to approach those that are sorely needed.
The mod can be downloaded here
Comments
heya, i'm wondering if there are any known conflicts with this mod? i've been using it for a little while in a save where i'm trying to complete all collections with the same family, but i still always have to wait many sim hours for collectables to spawn in even with this mod... are respawn times not impacted, and it's only the first time you load into a zone the collectables spawn straight away?
amber
2025-07-15 13:14:27 +0000 UTCYour a darling hun when you have time the evolve all and fertilze all need update to they won’t let you weed so have to use mulch cheat to get reed of weeds and fertilze sometimes does all sometimes doesn’t . I hope you’ve had a good weekend and make sure to take time for yourself healing wishes coming your way xxxx
angela apperley
2024-03-04 21:45:56 +0000 UTCThank you
angela apperley
2024-02-29 21:27:02 +0000 UTCI will be fixing it yep. I am going to do another batch of mod fixes tomorrow and i'll bump this one up since you asked nicely ;)
Carl's Sim Guides
2024-02-29 20:52:29 +0000 UTCHi carl collect all and get a collection seems to be broken sine new stuff pack nothing showing up in sims invenury I use all the time fav mod hope you can fix it xxx
angela apperley
2024-02-29 20:39:49 +0000 UTCSorry for missing Shannon's question but no, I don't think that sub-folders matter on this one. Ill make sure to note it if they do!
Carl's Sim Guides
2022-07-17 15:40:20 +0000 UTCI should be fine one folder deep. ie Mods - Carl's Collectibles Ready - Files in folder. Script files can't be more than one folder deep inside Mods. Is that how you have it set up?
Moondust
2022-07-17 15:36:05 +0000 UTCI put this in my game mods folder in a separate folder, but it doesn't seem to be loading in my game. Does it need to be just in the mod's folder and not in a sub-folder?
Shannon OHare
2022-06-16 18:42:32 +0000 UTCme encanta este mod además te he dicho muchas veces y se que estás muy ocupado sería genial que encontrses un remedio a los reseteos de las plantas seguro que tu puedes eres un genio
Laura Martinez Barca
2022-05-22 11:59:06 +0000 UTCI am absolutely loving this! Thank you so much for this and for all you do for the players.
Tamara L. DeGray
2022-05-22 04:18:47 +0000 UTCYou’re a legend!
frybreadandjam
2022-05-16 20:58:03 +0000 UTC<3 You're welcome as always, Laurel.
Carl's Sim Guides
2022-05-15 21:25:37 +0000 UTCYou're welcome! I'm happy to get to make it a bit less frustrating for people.
Carl's Sim Guides
2022-05-15 21:25:15 +0000 UTCHey, thanks. Honestly, it was pretty obvious once I focused on the problem but I'm happy with the result. it just FEELS so much more right!
Carl's Sim Guides
2022-05-15 21:24:41 +0000 UTCVery helpful! Thank you!
Laurel Samford
2022-05-15 19:26:24 +0000 UTCThank you for your continued work making the Sims 4 better!
Notre Limas
2022-05-15 12:49:09 +0000 UTCHow practical and just so wonderful how you're somehow able to find such intuitive solutions to issues we've experienced for years now - amazing work Carl
Dovelette
2022-05-15 03:37:13 +0000 UTC