Small updates to SATEC and Animation Player
Added 2025-09-14 02:05:35 +0000 UTCHello!
Just a quick public post letting everyone know I've edited and added the latest small updates to the original SATEC and the Animation Player posts. I'll post links to the posts below.
SATEC 0.13c
Post link
Update 0.13c - Fixes & small content additions
Selena CG related changes:
Added Energy Drain alternate ending
Additional audio added to original scene
Victoria CG related changes:
Added short event before the scene
A few dialogue adjustments/additions
Renamed to 'Nothing but Prey' to fit above changes
Removed in game echo effect filter (Had some issues for some users)
Succubus Guard CG:
Fixed some energy drain effects not fully looping
Lilia CG Changes:
Made the scene a bit brighter during the first energy draining.
Gallery Changes:
Added the option to start shortly before a sex scene for the following scenes:
Selena's collection (Part 1 & 2)
Nothing but Prey
Other fixes & changes:
A few small changes/fixes to other dialogue.
Animation Player
Public version (0.11):
Post Link
Changes/additions:
Added black to the color menu
Fixes:
The color should no longer unintentionally change when clicking outside of the color sector window
The delete keyframe should now deselect correctly
Patreon version (0.11e):
Post Link
Changes/additions:
Moved experimental glow settings to color menu
You can now set glow colors independently in game for the following:
Outline
Eyes
Tattoos
You can now change none glowing parts of the Succubus such as:
Hair
Clothes
Skin
Eyes
Demon Features (tail, wings & horns)
The delete keyframe should now deselect correctly when clicking off it
*Once I'm happy with the glow/color system it'll be moved out of experimental. But I'm not happy with how the glow works for the eyes, so I'll probably be trying a different method that might work better first.
The next feature for the Animation Player I'll be working on after is an initial version of the Energy Drain effect and then audio.
And for those wanting more on 0.14, the next post will be the second WIP teaser for 0.14 and I hope to get out in about 4 days, give or take.
P.S.
I'll be looking to make things a little easier to navigate with Patreon adding a few new features that I've not taken advantage of yet.
Have a great day!