NokiMo
AdrihelDev
AdrihelDev

patreon


Update 0.14 CG teaser/preview 1 (WIP)

Future update spoilers below!

Hello!

The first WIP teaser/preview loop for one of the upcoming CGs from the feisty Bellatrix!

I initially tried to do this one as a POV CG as I want to keep as many future CGs POV if I can, but I decided against it when doing some of the image assets as I didn't think it was going to look right for what I wanted to happen in this CG.

It's a CG that will transition from cowgirl to a leg lock upright straddle position with the MC being drained in more ways than one during it (I also might make an internal view for it, though I'll leave that for when everything else is done as I'll probably have to try the Spine 2D beta build as it has some new features that I think would be very useful for it).

It's planned to be a more zoomed out CG (so you can see the ropes on the feet/legs) but a bit like one of the previous CG with the Succubus Guard, the focus tends to be off to the side rather than the middle. So I've included a more zoomed in version that makes it more center focused.

Edit1- Made the zoomed in version more.... Well... Zoomed in.

Let me know which you prefer in the poll!

(As well as any other feedback/thoughts for improvements!)

You can find the WIP teaser/preview loop in .mp4 or .webm format in the link or attached below!

Link/s:
MEGA

As always, what is shown in a WIP and will have changes/improvements/additions.

Have a fantastic day!

Comments

For this one, neck bite + cowgirl/straddle.

AdrihelDev

So going to kiss energy drain + cowgirl?

anon1337

Wow, this looks really good! Zoomed in, imo. The focus of the game is the women, so that's what the camera should be focusing on. Speaking of camera focus, I am glad to hear that you plan on keeping as many scenes/angles POV as possible. I suspect for some scenes that's potentially not the optimal viewing angle, and I completely trust your vision for this game/decision to break from POV here. I do appreciate the story telling going on here (bite marks on side of neck, can see arms tied behind back=hot, hot hot!). As far as internal views go, I do agree that one would work very well here. There is empty space in the upper left of the screen, and I think an internal view would fit in well there.

Christopher Hollier

Loookk soo great.. cant wait for the next update

Vic

zoomed in looks better, in my opinion

Sgt Burden

I prefer the zoomed in version. I feel like that MC is tied up is something that's sufficient to establish before the scene - I don't necessarily need to see the ropes in the scene itself, where focus should be on the characters instead.

Flying Mage

Depending on the scene i would say. If the girl is smaller, slimmer or you can see only a certain part of her body then i would go with zoomed in. If its a "Mommy" a busty voluptous woman,if she has a long tail, wide wings, etc. i would go with a bit more zoomed out version

July -

Zoomed in is better, the less you can see the dude the better. POV is the most immersive. Just my 2 cents.

Cthul

Hello! The difference isn't that large, so it might not be very obvious. It's just enough to make it more centered on the more zoomed in version. edit: just had another look, it's only like a 5% zoom and the camera moved like 15-20% to the right. So zoomed in is probably not the best way I should of described it.

AdrihelDev

The zoomed in and zoomed out files are both the same, or is that just me?

Jason


Related Creators