Balancing, bug fixes, and major performance improvements!
This update is now available on Steam. Restart Steam or verify game files to receive the update immediately.
Standalone client downloads are available here: https://drive.google.com/drive/folders/1ZluUAtVKmwyoX9ZjRQateacG9rduij7m?usp=sharing
racker now always displays the time until the first resources depletes, which would cause the Skill to stop.
You can see individual times within the respective Item tooltips.
Updated the XP formula for Hunting Animal Levels, which heavily reduces the time to achieve Level 20.
This is technically a bug fix, as the previous formula was not the intended one. I've mentioned it here as the change is big enough to call out.
Hunting Skill XP & Item Output quantity now show the full range of its possible output, due to the final value being determined by the Animal's Overall % stat.
Increased preservation chance on Fortified Traps from 15% -> 40%
Increased preservation chance on Reinforced Traps from 5% -> 20%
Added artwork for Tools (More on the way for specific shop ones)
Removed Flax from the ingredient cost of Fortified String.
Reduced the costs of Fortified and Reinforced Traps, mostly targeting the String requirements of these.
This is to bring their prep time closer to lower tier traps, giving more reason to use upgraded ones.
Adjusted the XP of Traps due to the reduction in cost/time to create:
Reinforced Snare: 25 -> 27
Fortified Snare: 86 -> 83
Reinforced Small Bird Catcher: 39 -> 30
Fortified Small Bird Catcher: 153 -> 91
Reinforced Net: 23 -> 20
Fortified Net: 97 -> 52
Reinforced Large Bird Net: 83 -> 78
Fortified Large Bird Net: 179 -> 124
Reinforced Pitfall Trap: 96 -> 77
Fortified Pitfall Trap: 231 -> 121
Added artwork for Elk & its variants (Note: Child artwork will arrive next update)
Reduced the Wood cost of Elk Enclosure IV & V.
Ranching now factors in Item quantities less than 0 to determine total production counts.
This fixes the bug where Child Elks always provide 1 of certain items.
Reworked how Ranching handles timers behind-the-scenes.
This massively improves offline calculation performance by 4-8x, depending on the size of your Ranch.
Fix Elk Enclosures incorrectly scaling to 18 animals, instead of the intended 12.
Fix missing descriptions for Animal Level bonuses.
Fix changing Traps in Hunting not correctly updating all respective UIs.
Fix "Trap x / y Animal without failing" task no incrementing again after you failed once.
Fix visual-only bug where modifiers were not updating correctly when changing Traps.
Fix Drag & Drop not working for Bank Tabs and Ranching Land.
Fix missing Bank quantity information from Item tooltips.
Fix Cooking proficiency correctly factoring in your current Cooking level.
Fix Tame Elk requirement in Ranching showing as locked when in fact you have met the requirement.
Fix Animal Level circular progress bar not working correctly when level 1.
Fix immortal Animals within Ranching enclosures.
Fix incorrect Crafting GP novice task.
Fix UI issue where Hunting would not correctly stop when running out of Traps offline.
Fix missing Bait & Tool for Giant Spider in Hunting.
Fix Wine not showing Farming as a use.
Fix incorrectly labelled tooltips in Hunting.
Fix Event Log spam for running out of Bait in Hunting.
Fix spelling mistakes and incorrect capitalization in the Bank.
Fix incorrect RC Mastery Guild task quantities for Advanced Magic Gear.
Fix incorrect ingredients listed for Dust Wizard Gear.
Fix Hunting Shop still showing a Crafting requirement.
Fix incorrect base Banana output in Farming.
Fix missing artwork icons for artwork that did indeed have art.
Sanjipoi
2026-01-29 15:22:48 +0000 UTCSteven Schab
2026-01-29 11:04:50 +0000 UTC