NokiMo
Melvor Idle
Melvor Idle

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Dev Update #9 - A BIG THANK YOU!

Hello Everyone!

Welcome to this week’s news post. We’ll be chatting about the last week in Alpha, what we’re working on and what’s coming next. 

There is no new release alongside this Dev Update.

💯 THANK YOU - 1,000+ active Patrons!

We’ve reached 1,000 active Patreon supporters for Melvor Idle 2’s Alpha. 

This is…quite insane. When we started planning all those months ago, we didn’t think it was possible to get to 1,000 supporters this quick, or at all for that matter.

Yet here we are…after less than a month! 

On behalf of everyone working on the Alpha right now – THANK YOU! (Seriously, thank you.)

We honestly could not do this if we did not have such a passionate community behind us to support us, provide feedback, playtest, fight with bugs, make (unhinged) suggestions, etc. 

It’s been a lot of fun so far building Melvor Idle 2 with everyone (including all the memes), and we can’t wait to see where it goes over the upcoming months as we release more major updates. 

We’re trying to think of a way to celebrate this milestone, so if you have any ideas, leave a comment below or mention something in Discord. (Or ping Straw!) 

Again, thank you so much everyone. We still have a while to go, but we couldn’t have a better community to take this journey with us. 

⏭️ Status on Farming & Mastery Guilds

We’re getting really close to the initial release of Farming. There are some things that need to be finished off first, like work on some required core features and making further UI adjustments which are pretty much done.

Mastery Guilds are also tracking along really nicely! It’s a lot of monotonous work getting all these individual tasks created, balanced and added. They’ve been changed and reworked multiple times in the last week, but it's in a state where the tasks are being added to the game now.

I don’t expect there to be a large gap at all between Farming’s release and the Mastery Guilds release (maybe a one week gap, unless they somehow release at the same time).

I appreciate your patience on this update! The Alpha release has highlighted some core issues with the foundations of the game (like the cloud system) which took priority to rework and rectify.

🏋️ What we have been working on 

Here is what we’ve been working on recently.

Development

Malcs:

Coolrox:

Game Design

Prat:

Artwork

Tapi:

Conclusion

That’s all for this week’s post! We’ll see you again at this time next week. 👋

Dev Update #9 - A BIG THANK YOU!

Comments

I was thinking the same thing. Almost time for the second week update LOL. No worries, hopefully it comes with farming!

Bryan Crabtree

Where is our weekly update? 😢

Jonathan Mcgregor

Do we have a timeline for combat skills?

levi everson


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