NokiMo
Waifu Wonderland
Waifu Wonderland

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Meet Alicia the Beach Babe!

This week's character intro is the first of the "Beach Babes". Basically, there's going to be a beach area, and there's going to be women in swimsuits/beach wear there for you to try and seduce. Alicia is the first one.

These are primarily one-off characters, so they aren't going to be in-depth like other characters I've introduced. That being said,

Alicia likes to hangout at the beach on her days off. She really enjoys sex, but also likes to tease and play hard to get.

Alicia isn't the most difficult fight in the game, but you'll need to level up a little bit before you can beat her.

There's also going to be other categories of random one-off women, like "Beach Babe". These are women that fill the world, but aren't really attached to a story or have any kind of special way to trigger seduction mode. For example, there's going to be "Housewives" for the one-off women in the neighborhood where you start.

Gameplay Stuff -

As you get a little bit into the game, a lot of battles, like ones with Alicia, are meant to be somewhat based on weaknesses. Basically, I'm designing battles so that once you have a specific move, you can use it to faceroll through certain battles. For example, you get a move called "Compliment", some women will be resistant to everything else, making her seem super difficult. But if you use Compliment, they'll melt. I thought this would be more interesting than just standard mashing attack, as well as make it so you can beat more women in a day. If battles were standard back and forth kind of things like most RPGs, you'd slowly chip away at your HP each fight, and only be able to do one or two each day. Having to run back to your bed every one or two scenes would get kind of annoying. So I added in these heavy weaknesses so you can beat them much faster, once you've discovered their weakness. I also thought it just made sense that certain women would be more susceptible to different kinds of techniques. Of course, you can just overlevel and brute force your way through, and I did add a super move that charges throughout the battle to help too.

Alicia's Inspiration -

This one is both very similar to the inspiration, and very different. She was inspired by Alicia Viewstream from Kangoku Senkan 2. Specifically her beach outfit. She's got the same overall color scheme and basic ideas, she's blonde, has a white swimsuit, and red lips. But to start, I decided to make her features a bit softer. Alicia Viewstream has a very sharp, sexy, somewhat "evil" sort of design, and I wanted to make sure that this version was distinct. I also think there's a lot of characters with that type in the  game already (like Ayako, Seika, and the Hooker). So I wanted her to be a bit more on the cute side, rather than the sexy side. Then I also gave her shorter hair and changed up her bangs. That tall bangs with the hard part just doesn't work in the Waifu Wonderland style. Then I originally was going to keep the longer hair, but I just didn't like how it turned out. So I decided to shorten it. Then when it came to the swimsuit, I wanted to keep it as a one-piece, but the original was way too sexy, and it didn't really fit with the cuter design. So I made it cover a little bit more.

Originally, I was planning on having Alicia show up on the beach one day, then in her normal outfit elsewhere on another day. But I may not be doing that anymore. Once the initial version is out, I plan on doing polls to have new scenes for existing one-off characters like Alicia, rather than always deciding myself. I would much rather do a character people want to see more off, since it always kind of sucks to have a one-off character in a game that you really like only ever get the one scene.

Random Other Stuff -

One idea about beach babes that I've been playing around with is having tan versions of them. Basically, you'd have women who appear for a second time on a different day of the week, but now they're tan. Like they've gotten a tan from being at the beach. Or maybe you seduce them one day, then the next time you see them they're tan. I think it's a fun idea, and could add more scenes without much more work, but it would just be the same except they're tan now. I'm not sure if I want a lot of color variation scenes like that in the game. It made sense for the hooker, but color variations are a dangerous rabbit hole. Anyone who has seen my colorings may know that I can go a bit overboard with color variations. Sometimes going well past 50 color variations for a single scene. We'll see though. I don't think I'll do a poll on it, since it's pretty far off if this kind of thing would get implemented, but it's an idea. I may do a tan variation of Alicia's scene just to see what it looks like, and decide from there. If anyone has an opinion on it, feel free to let me know.


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