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Ramage 2.006 - Golden Oak library - Pinkie Pie

Mega Link (277Mo) - 2.006

Minor content update.

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Patch notes :


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Next minor update : Fluttershy & her cottage.

> What about the 4k videos ?

Tomorrow. I'm having some very dumb camera rotation issues with Unity's animation tool.


Ramage 2.006 - Golden Oak library - Pinkie Pie Ramage 2.006 - Golden Oak library - Pinkie Pie Ramage 2.006 - Golden Oak library - Pinkie Pie

Comments

Thanks for answering. I used integrated videocard (radeon vega 3), so the problems i had are easily explained.

... that's a good question. I'm using a Ryzen 5 3600 & RTX 2060, and it should easily work with less (especially without VR), but I don't know the strict minimum possible that would still reach 60 FPS. Only hard limit I actually know of is that your GPU need to be compatible with ShaderModel 5.0 due to some Unity features, but that should be the case of any GPU that isn't a decade old.

Plumage Contact

What are the system requirements of this game?

I appreciate the thought, but I prefer not to ... especially since my local post service has a pronounced habit to "lose" valuable packages. I will probably end up trying to just setup things blindly and send test versions around until I stumble upon something that actually work.

Plumage Contact

I have an extra Oculus CV1 with touch controllers I could loan out. I'd be more than happy to send it over if it meant getting some proper VR menu support going. The only stipulation being that I could have it back if/when you end up upgrading from it.

Yes, sadly it's kinda hard for me to work on VR controller support since I don't have one - which make configuring Unity for it ... tricky, let's say.

Plumage Contact

I've found that for some reason the mouse and keyboard controls only work if there's no VR controllers active (including the 'hands' feature on the Quest 2).

Thank you for your response. The application can be started. After the application is launched, the hand controller cannot be used to select settings...

Wow, that's the old engine. Even weirder that it worked with that one and not the newer version. What doesn't work exactly ? Does the app simply not launch, or is it just that the hand controllers don't respond, or something else ? 'cause it's designed pretty much only for mouse control.

Plumage Contact

Actually, it did not work from the old version. It works at least with the 1.0132 version that I have, but I can't operate it from the 2 version.😒

Weird, I didn't touch anything VR-related. Is this problem specific to this version or are the previous ones broken too ?

Plumage Contact

I can't select anything on the start screen on my Oculus Quest 2. Is this a specification?


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