First test with a proper Fur Shader.
I'm not sure if all the maths required for a proper version can't be fitted correctly into Shader Graph. I already had to use some ugly tricks to get it to work as a pseudo-multi-pass shader, which SG apparently can't handle at all.
First version : https://www.youtube.com/watch?v=sSfvMjW1tx4
Edit : Re-did it from scratch with full implementation and it now look a lot better. A furry pony feel weird tho, I guess I'm too used seeing them smooth.
Second version : https://www.youtube.com/watch?v=gmuV9CCZPIU
Bob Hershey
2020-05-12 04:11:13 +0000 UTC