【Release】
SpeedForce Raceway v1.11 (11/27/2024 Updated)
Fictional circuit.
Conversion from GTR2.
Note;
Check CSP Settings→New AI Behavior→Extra options→Use safer approach for AI spline preparation
For those using older versions of CSP, the v1.0 fast_lane.ai is included.
(in the _option folder)
-CSP recommended
-38 pit/start
-AI, cam
Credits & Thanks;
GTR2 Original Track by CodeF1
-Thank you for giving me permission
AC Converted by shin956
AI, sidelines and ai_hints.ini by IMEAN
New Track logo textures by Mascot
New Billboard textures by Breathe
Crowds texture by Kniker97
logo.png by Fanapryde
3D mountains from Chuck_CG's Landscape pack
https://chuckcg.gumroad.com/l/xqkdu?layout=profile
Terrain texture from "*Free* Quick terrain test" (https://skfb.ly/DXJZ) by Kris Teper is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
marshall and some textures by kunos
Test and Feedback by Breathe, Mascot
Enjoy.
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v1.1 changelog;
New AI, sidelines and ai_hints.ini by IMEAN. (Thanks!)
Smoothed white lines and kerbs.
Fixed fence mapping.
Added garage doors that open and close.
Changed tree textures.
Updated textures for Church (T1).
Updated fence shader (ext_config.ini).
Updated VAO-patch.
Updated camera_facing.ini.
v1.11 changelog;
For those using older versions of CSP, the v1.0 fast_lane.ai is included.
(in the _option folder)
Added v1.0 tree textures as skins for those who do not like the changed tree textures.