NokiMo
shin956
shin956

patreon


Vitus Park

【Update】

Vitus Park v1.2 (03/06/2024 update)

Download (mediafire) 

Conversion from GTR2.

Fictional circuit in Switzerland.


-CSP recommended

-48(36) pit/start

-4 layout

-AI, cam


Credits & Thanks;

Fredhot and Thierrydu81, the author of the GTR2 version

-Attempts to contact them have gone unanswered. Thank you for their work.


AC Converted by shin956

AI by KevinK2

logo.png by Fanapryde

Edited textures, logo_switzerland.dds, helis/planes/blimp by Mascot

Textures, Lighting, CSP rework by Mike08

Cam, ext_config by CrisT86

marshall, some textures by kunos 

Test and Feedback by Breathe, Mascot, RMi, KevinK2, twobegreen, Mike08

Video clip by Mike08

Enjoy.


v1.1 changelog;

-sand edge is now smooth.(One part could not be smoothed properly and was left as is.)

-Marshalls have been placed.

-The cones are now in place. (national layout)

-trees and bushes has been placed.

-Updated VAO.

-Smoothed background mesh.

-Updated Peugeot logo.

-Renamed UI from Vitus Parc 2009 to Vitus Park.

-Some mapping fixes

Mike08 update

- new textures & addtional NMtextures

- shaders tweaks

- CSP custom grassfx

- CSP lighting tweaks

- Added loading screenshots


v1.11 changelog;

-New ext_config and Cam by CrisT86.


v1.2 changelog;

-Smoothed corner edges. (Suggestion by Papifix. Thanks.)

-Changed crowd textures by Kniker97. (Thanks)

-Treewall was removed and replaced with kunos trees. (Suggestion by Mascot. Thanks.)

-Updated ext_config.ini.

-Fixed curved bridge.

-Fixed floating objects.

-Added flagmen by Mascot. (Thanks)

-Added Alternative Billboards & Textures skin by Mascot. (Thanks) 

Vitus Park

Related Creators