NokiMo
OTKproductions
OTKproductions

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VERY IMPORTANT POLL.

Hi. I'm about to begin working in the 1st patch for the big game, The Quest for Spankytown, that will transform it completely with new content. And something that will improve the game a lot will be not wasting time with too much repetitive animations and situations. For that, I made an experiment with the babysitter that probably worked, because I haven't received any complaints or suggestions about it. 

Something I only know, is that I made the Babysitter with exactly the same dice rolling dices system from Spankytown, only that you didn't know what was happening. The only thing I didn't put was the dice rolling animation... but for every action there was a dice rolling in the background. For example, looking at the sitter bum, required a roll above 8 to pass. Giving her chocolate milk, above 3, and touching her bum or escaping from the corner, was a roll above 10 (very difficult). 

So, I can pull off all the dice rolling except from Spankraft and Spank-risk (the inside minigames) and mabye pee-pee games. That will make Spankytown like the babysitter. You choose an action, and then you go straight to success or fail, or any options that may happen. If I take off the dices, players won't know why they failed. But without the dices, the game would be a lot faster, and I know too many rolling can turn boring. So, this poll will have 3 options. And it would be great that if you choose number 2, tell me which dices you'd like to keep or take away. Anyway, if keeping some or all the dices win, I'll make it faster.

1. Remove all dice rolling (except mini games)

2. Remove some, but not all.

3. Keep the dices.

This poll will close on sunday 20th. And if the result of these poll is tight, I'll do something in the middle. 


VERY IMPORTANT POLL.

Comments

1

Sounds good.

HecMX


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