NokiMo
OTKproductions
OTKproductions

patreon


Game mechanics.

I've been working several hours per day to finish the game. I don't want to release a uncomplete version, like some developers do, so finishing the last details like sound design and composing the music has taken more than I expected. Another important stuff is perfecting the game system. The game mechanics are all about rolling dices, a mix between an RPG game and a casino roulette. Your character main attributes will be 3 virtues and 3 flaws. Virtues are AUDACITY, FIRMNESS and INTELLIGENCE. The flaw counterparts are MOUSINESS, TANTRUMS and STUPIDITY. Some scenes will only be about luck. For example, when go back home from school, you roll the dices (2x6) to define who you will encounter. If you roll low you will meet your enemies, a trio of bullies who will make your life impossible. It will be bad encounter that may rise your flaws. If you roll 12, you can meet a gorgeous girl who may rise one or more of your virtues. The final goal of the game is to develope your character from an idiotic, tiny loser to the mighty Prince Menathal, an irresistible man for ladies. And that will only happen when you virtues overcome your flaws. And to move on in the story line, you must get some achievements like getting three consecutive A's in your exams, or defeating 3 times the evil wizards in the World of Spankraft mini game. And to get those achievements, you must pass throught critical rolls involving your VIRTUES and FLAWS. In the patreon section will be a better detailed explanation. In the meanwhile, here's an image on what may happen if you're unlucky during class. You may get asleep over your classmates boobs, she doesn't miss the chance to have some fun and then accuses you from harassing her. Then you're severely punished, and to make things worse, you rise your STUPIDITY from missing a class topic.

Game mechanics. Game mechanics. Game mechanics. Game mechanics.

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