Build 151 - "Expanded cloning system pt.6"
Added 2025-04-04 15:11:25 +0000 UTCHowdy, Cadets!
Time for another Friday build! This one updates in-game menus, adds new QoL features, and adds a bunch of scene variants to Taun!
Check out the changelog here!
Play the Patreon build here!
[Files last updated 00:01 05/04/25 - Fixed a bug where getting the same mutation twice would remove it from your character.]
Comments
Can vouch for this, I've had the same issue
Taiko-II
2025-04-04 21:01:53 +0000 UTCRunning into an issue where the gnoll pattern doesn't stick around no matter what I do. I set it to 0% mutation chance and that would be the only mutation, and it would disappear next clone.
Arthur
2025-04-04 19:12:52 +0000 UTC