NokiMo
ALifeLived
ALifeLived

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V0.3

With the dust starting to settle on the V0.2, I have been listening (as I do) to feedback. Some of the smaller feedback I was able to address with the QOL patch, like colours and accidently create button pressing.

But now its time to start to make my list of what I want v0.3 to contain and what I want to acheive.  I have some ideas of quests / events and I have had some feedback from patreons of different levels of what they would like to see me add content to.. So I got some ideas there.

The biggest complaint I can see so far is the amount of grind.. but its not the grind.. its the lack of activities to do at a low stat level to get the MC to the stats to be able to do some of the quests that are currently available.

So my big challenge for v0.3 is to improve the low level content.. This means I want more NPCs that have unique interactions. and I want more random events that will boost MC corruption.. and I want more quests that dont have too high requirement of starting stats that will reward the MC with a boost to stats to enable them to walk more into the later quests.

I will stress now.. this is not going to be the end product and therefore please do not expect the grind to just be gone.. but I do hope that it will be eased.. Like a step in the right direction.

Im not going to give myself a time frame on completely v0.3 as I have not even started making my list.. but my general ball park is going to be 4 weeks between updates. This might go slightly faster or slow depending on real life events and time I can work on it.. I will keep you all updated on here..


And again I want to thank the patreons for your very kind support and the community as a whole for their feedback. :D

Comments

Ok so let me try answer everything.. So models.. I have tried to get models who have a lot of content as you said.. but where I might of used a model with not as much, it would have been because they had a set that I liked the idea of that linked to one or more of my current NPCs.. the dinner lady was trying to match a particular look of NPC that was not really present in my others.. In the long long term.. there will be some npc who end up with more stories/quests/event etc just because as you say, they have better body of work.. One you mentioned(Dillon) is allready on my list of future NPCs to add to the game (I have about 10 already). But at the moment the amount of complaint I have of people saying the current NPCs dont have any content, I dare not add a placeholder for any more! I think were other might have had some issue with limited content for NPCs the pure number of NPCs I have, will help with that.. But it was important for me that the KEY Npcs of Mother / Sister / Father be people who I feel there is a vast quantity of content. And varied content.. I also want this to be a game for all, so I have tried to include people who specialise in certain types of content. Which means some players will never be interested in doing certain NPC content but will heavily focus on others.. I have found some of the male NPCs harder to find much content.. and particularly much content that you can build a story around. They seem to just be going at it from the first second, so there is little for me to work with! I am keen to not go down the route of using different actors/actresses to play a npc depending on the scene as for me that take away from the immersion. Regarding fast travel.. at the moment I have tried to keep it realistic.. so you have to leave the building you are in, to be able to fast travel accross town.. but this is something I am open to adapting if it becomes a real issue.. Ok so the issue with allowing people to train skills too fast is that you make the game over too fast. But there is a balance between that and just days of grinding.. I hope to make more situation where stats can be improved.. For instance there is two different ways to improve your charisma (each once a day) I thought I had fixed the phone issue with the mothers gift in the tutorial.. she literally gives you the money for a phone and tells you to go get one. (This was not the case in v01.. and people were having to grind to get that money). There are some other ways to get money.. but again like with the other stats its a balance between too much grind and it being too easy.. My end goal is that you will find more content at a low level that will get you some more cash that you can then use to get things or build up stats that mean you will be able to take on some of the harder quests.. I think probably what I have done, if started by adding some quests that I decided should be higher starter requirements, but then didnt add the quests to get you there. so instead you have to get there by boring grind.. The first job initial requirements are pretty low (shopkeep needs to like you 15, charisma 20(or was it 10).. and a phone.. All of these should be possible to get by the second weekend.. which is when the quest has to be started (weekend 9am).. Uptown Upstart? If you mean upskirt king,, then the only requirement to start that is the mobile.. so that should be instant. And the sister smoking one does require you to get your sisters level of corruption up a bit.. but there is alot of sister unique location dialogues and later corrupt dialogues which should get you there without it feeling too much like a grind... You are right that the smoking sister quest should be one of the opening quests (if not the one after the intro).. I think some people are probably trying to jump straight into the sister cam one... which is not a starter. and might be better off being locked out until the smoking one is completed.. but at the same time I do want the player to be able to have a choice in what they do or do not do.. but if they choose to miss out all the start quests, then they are going to find the harder ones even harder... I kinda got an RPG/sandbox game in my mind.. I want to really thank you both for your support and for you feedback and suggestions.. It really is helpful. and glad that you can see the potential in the project.. and hope that I continue to live up to the expectations :D

Zenney Darkstar

ok since you asking for some suggestions i got a few. the first one i am going to stress. pick your actors correctly. you need to look at years active, amount of scenes, variations, style and verity. not all actors will work even though you might think they work for now as storylines will change and evolve as you create but real porn that you have at your disposal dos not unless they are active which many are not. about 80% of your pick are fine to fantastic, even the guys but a few you might need to reconsider. (best example lunch lady, couldn't find shit on her. suggestion change her model to define rohn) take it like this never use mia kalifa she only ever did 6 scenes, yes they were varied but you only got 6 clips to work with. don't put someone like autumn falls in as a main she has a good amount of scenes but no variation. while also look out for tricks best example of this is someone like dillon harper. hits all roles perfectly, did practically everything, has 100+ vids and is a vet of the upmost exstram (10+ years active, usualy there 1-5) but its a trap. she only ever did soft vanila. she will pigon hold you into doing 1 type of story for her as you only got 1 type of sex scene from her, vanilla. just want to stress this as your clearly new and this has got people. hell real porn legends like cemilclad and g8 have been waked by this hard lesson with that being said now onto your actual question for grind i suggest a few things. 1 is quick tabs that allow you to quickly get to places. specifically school, job, and shop. doesn't need to go everywhere just the places we frequent a significant amount next is training equipment for your room. you have already started that with the computer but you can still add more. weight set and things like that. give us the ability to train skills multiple times a day possible withought even leaving the room finaly delete the initial requirements for my first job, uptown upstart, and smoking sister. reason for the job is simple. the job should be quick to get to open up two modes of money relatively quickly, this will require the phones pricing to go down but in this case i recomend the buy not be a phone but phone repair. it make more sense that he would already have a phone at game start. while upstart will be a quick way to start corruption withought having to grind to get a consistent corruption activity. plus it gives even more incentives to fix your phone finaly the sister smoking one because of 2 reasons. 1 its a vary quick and easy quest and 2 it gives both of them around 15 corruption at end of quest which is enough to unlock the flirt option. this quest is prity much just a simple trainer on how to corrupt other characters and the player. plus because its so short probably one of if not the first quest completed in game.

Kevin Daley


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