TAA v9.0.7 Test Version
Added 2024-02-13 22:21:09 +0000 UTC*Added T.Shadow to prevent shadow flickering
*Fixed some errors
VR & Multimonitor supported.
It doesn't have DLSS/DLAA, T.SSAO features currently. Will be added later after fixing issues (if there is).
Download: https://snowymoon.io
*Alex_8543 on scs forum made a video for different TAA methods comparison if you want to see the difference: https://youtu.be/JzrlqCQGqjY
Installation:
- Put dxgi.dll + dinput8.dll to "game_path/bin/win_x64/" folder.
- Start game with DirectX 11.
Hide/Show UI:
- END or CTRL+P
Using with Reshade:
- Create a folder named "reshade" in "bin\win_x64\" folder.
- Put all ReShade (or any other mod/plugin) files to "bin\win_x64\reshade\" folder or select "bin\win_x64\reshade\" folder from ReShade installer.
Settings:
- TAA Clarity : Reduce TAA blur
- TAA Level : Higher = smoother (level 1 = same level as old version v8.4.9)
- FXAA : 2nd anti aliasing method to improve edges
- T.Shadow : Prevent shadow flickering
Comments
Thanks to this amazing update, the game looks better now, before I had the ghosting effect, now it seems to be gone
Begonia
2024-02-15 12:38:12 +0000 UTCAlex_8543 on scs forum made a video for different TAA methods comparison if you want to see the difference: https://youtu.be/JzrlqCQGqjY
Snowy Moon
2024-02-15 09:56:23 +0000 UTC