TAA v9.0.0 Test Version
Added 2024-02-09 17:43:16 +0000 UTC***There are some problems, I will fix them with new updates so please wait a little bit < 3
This is TAA v9.0.0 Test version.
It supports VR (tested), multimonitor (not tested yet, if you try it please leave a feedback).
It doesn't have DLSS/DLAA, T.Shadow, T.SSAO features currently. Will be added later after fixing issues (if there is).
Download: https://snowymoon.io
Installation:
- Put d3d11.dll + dinput8.dll to "game_path/bin/win_x64/" folder.
- Start game with DirectX 11.
Hide/Show UI:
- END or CTRL+P
Using with Reshade:
- Just install reshade and use (doesn't need "reshade" folder like before)
Settings:
- TAA Level : Higher = smoother
- FXAA : 2nd anti aliasing method to improve edges
*** Remove old TAA dxgi.dll if you were using old version
Comments
Switching back to using dxgi.dll instead of d3d11.dll :D :(
Snowy Moon
2024-02-11 10:40:54 +0000 UTCIm going to release update for new version in 1-2 days
Snowy Moon
2024-02-11 10:38:54 +0000 UTCdnt know, cuz i always locks it at 60fps
2024-02-11 09:26:13 +0000 UTCyeah thats odd. Aso when I install TAAit locks my framerate at 60fps. Onscreen FPS counter. i always run the game at 120fps. Any solutions ?
Plain OlAlex
2024-02-11 08:36:11 +0000 UTCyeah,
2024-02-11 03:37:13 +0000 UTCi have. Is it working for you?
Plain OlAlex
2024-02-11 03:16:29 +0000 UTCdelete any plugin such as smooth camera etc. from the bin folder
2024-02-11 01:48:12 +0000 UTCIt doesn't seem to work with ReShade installed at the same time. I uninstalled and the TAA worked. Closed the game reinstalled ReShade and the game crashes
Plain OlAlex
2024-02-11 00:55:02 +0000 UTCI'm getting a black screen when loading the game and then it crashes.. Solutions?
Plain OlAlex
2024-02-11 00:40:55 +0000 UTCAwesome, Keep cooking my man, your work is amazing. You've done a work that needed to be done by SCS years ago, single-handedly.
Onur Korkmaz
2024-02-10 14:33:54 +0000 UTCI'm going to add inside new version later but first I need to replace vegetation from game otherwise they look pretty bad with new lighting etc
Snowy Moon
2024-02-10 14:27:11 +0000 UTCI've had no issues so far. Are we going to get "volumetric clouds and cabin lighting" that you showed in your YouTube with the release of this update or are those planed for the future?
Onur Korkmaz
2024-02-10 14:19:35 +0000 UTCThere are some problems, I will fix them with new updates so please wait a little bit < 3
Snowy Moon
2024-02-10 09:25:21 +0000 UTCOk so on triple monitors, everything looks great on all monitors when not moving. But when I'm driving, trees and other objects in the side monitors get quite blurry. This doesn't happen on the central monitor though.
BrainOfJ
2024-02-10 06:29:12 +0000 UTCThanks for the tip, I just deleted any plugins in the bin file and now it works fine. SCS_Local_Mod_Bypass & ts-fmod-plugin.dll retained
Begonia
2024-02-10 05:26:29 +0000 UTCfound the cause of crashing for me, i just deleted any plugin in the bin file such as smooth camera, now its working fine.
2024-02-10 04:11:16 +0000 UTCIt works great on ATS too.
BrainOfJ
2024-02-10 03:53:27 +0000 UTCTested v9.0.2 on ETS2 with triple monitors and HDR (Windows 11) and it works! I will test on ATS now.
BrainOfJ
2024-02-10 03:21:40 +0000 UTCTaa it work good bro but reshade dont work ..
Enzo Reci
2024-02-10 02:24:02 +0000 UTCok i am waiting for your update
Begonia
2024-02-10 01:29:55 +0000 UTCLooks like game is creating device second time or something else is creating first then game is creating and TAA app is using first one always, that might be the case. I will try to detect one from game itself
Snowy Moon
2024-02-09 21:41:51 +0000 UTCTrying to use this with Virtual Desktop and OpenComposite in VR to bypass SteamVR. OpenComposite replaces the openvr_api.dll. VR works without issue when not using the mod files. No other game mods are in use. Used 9.0.2. Link to zip file with log and error . https://www.dropbox.com/scl/fi/69zvns2pazo5sv8y75zy5/snowymoon.zip?rlkey=uvyzi4dgp6p4miynz8159rywx&dl=0
Will
2024-02-09 21:29:13 +0000 UTCLooks like game is creating device second time or something else is creating first then game is creating and TAA app is using first one always, that might be the case. I will try to detect one from game itself
Snowy Moon
2024-02-09 21:21:10 +0000 UTCSorry, my bad,
Begonia
2024-02-09 21:05:23 +0000 UTCYou need to make it public, otherwise I cannot see it :/
Snowy Moon
2024-02-09 21:02:32 +0000 UTCJ'ai pris la dernière version (v9.0.2) pareil retour bureau..je précise que je n'ai plus dés le début le menu Snowymoon et que le reshade ne s'applique plus aussi13:512) (13:514) (13:522) (13:551) (13:553) (13:571) (13:469) (13:488) (13:573) (13:512) (13:514) (13:551) (13:553) (13:571) (13:512) (13:514) (13:551) (13:553) (13:571) (13:573) (13:588) (13:592) (13:596) (13:602) (13:608) (13:611) (13:573) (13:588) (13:592) (13:596) (13:602) (13:608) (13:611) (13:449) (14:43) (14:47) (14:50) (14:54) (14:61) (14:63) (14:65) (14:67) (14:72) (14:74) (14:76) (14:78) (13:451) (13:453) (13:456) (13:512) (13:514) (13:551) (13:553) (13:571) (13:573)
Norbert HADDAD
2024-02-09 21:01:53 +0000 UTCThis is the log of 9.02 https://drive.google.com/file/d/1CKXTeujnrz6rFRfqapY6gGXOYE4a02Og/view?usp=drive_link
Begonia
2024-02-09 20:55:04 +0000 UTCYou have 13:512 inside log.txt, and nothing else?
Snowy Moon
2024-02-09 20:51:42 +0000 UTCBro, I just finished testing 9.02 and have the same problem. XD
Begonia
2024-02-09 20:50:13 +0000 UTCBro, I just finished testing 9.01 and have the same problem. (13:512) https://drive.google.com/file/d/1VmvoOtJAvMK2f-d0mFFdFUlULccf17nD/view?usp=drive_link
Begonia
2024-02-09 20:47:25 +0000 UTCI just updated to v9.0.2 if you want to try https://cdn.snowymoon.io/v9.0.2/taa_snowymoon.io.zip
Snowy Moon
2024-02-09 20:42:05 +0000 UTCI just updated to v9.0.2 if you want to try https://cdn.snowymoon.io/v9.0.2/taa_snowymoon.io.zip
Snowy Moon
2024-02-09 20:41:59 +0000 UTCAlso can you try https://cdn.snowymoon.io/v9.0.1/taa_snowymoon.io.zip with this v9.0.1, and check if it creates new snowymoon_logs.txt file in same folder?
Snowy Moon
2024-02-09 20:33:09 +0000 UTCLooks like It doesnt even load d3d11.dll, I have no idea why but I'm going to think about it and see if I can find any possible reason
Snowy Moon
2024-02-09 20:32:08 +0000 UTCIts because plates are not rendered with correct motion vectors, I will try to fix it after more important updates < 3
Snowy Moon
2024-02-09 20:26:42 +0000 UTCHello Snowymoon I had a crash after installing these two files. But I deleted the dxgi.dll file. I wonder if it is incompatible with other graphics files? After I removed ReShade, the problem still occurs, and tried selecting DX11 and normal startup items, the problem still exists https://imgur.com/a/kHIrE8e
Begonia
2024-02-09 20:25:27 +0000 UTCThank you so much for the mod! The game looks so much better with this in VR. No more flickering pixels on distant objects and fences, almost perfect VR experience. The only issue I noticed is ghosting/doubling around number plates. Looking forward to DLSS implementation!
armax
2024-02-09 20:24:53 +0000 UTCIts weird, if you are using v9.0.1 not v9.0.0, it should create log file, if It doesn't, It cannot even load d3d11.dll for some reason
Snowy Moon
2024-02-09 20:19:07 +0000 UTCMême sans le dinputt8.dll mais avec le d3d11.dll dans le dossier toujours retour bureau
Norbert HADDAD
2024-02-09 20:12:04 +0000 UTCThats from v8.4.9, not v9.0.1. Can you remove dinput8.dll and try?
Snowy Moon
2024-02-09 20:01:56 +0000 UTCrr:2958) (rr:3001) (rr:3003) (rr:3005) (rr:2537) (rr:2541) (rr:2555) (rr:2557) (rr:2566) (rr:2603) (rr:2618) (rr:2650) (rr:2652) (rr:3007)
Norbert HADDAD
2024-02-09 19:58:38 +0000 UTChttps://cdn.snowymoon.io/v9.0.1/taa_snowymoon.io.zip try this, Its going to create "snowymoon_logs.txt" inside "win_x64" folder, then show me whats written inside the file
Snowy Moon
2024-02-09 18:31:35 +0000 UTCoui pourtant.je précise que je joue en version 1.49...
Norbert HADDAD
2024-02-09 18:27:25 +0000 UTCDid you delete dxgi.dll?
Snowy Moon
2024-02-09 18:16:57 +0000 UTCHello Snowymoon après installation des deux fichiers j'ai un retour bureau systmématique..j'ai pourtant enlever le fichier dxgi.dll...
Norbert HADDAD
2024-02-09 18:15:49 +0000 UTCI couldn't believe the difference, no ghosting, no jagged lines and my FPS above 100... You're f* awesome dude, can't wait to see the new graphics if everything run well
Lohran B.
2024-02-09 18:08:54 +0000 UTCFor ATS
Chaplin Rivera
2024-02-09 17:46:59 +0000 UTCOk brother tanks
Chaplin Rivera
2024-02-09 17:46:43 +0000 UTCSorry, its not going to work on farming simulator :( Because it requires game engine modification :/
Snowy Moon
2024-02-09 17:46:16 +0000 UTCHola hermano buen dia ese mod se puede usar con farming simulator 22 oh nose puede
Chaplin Rivera
2024-02-09 17:44:55 +0000 UTC