For almost all intents and purposes, it's the real deal.
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And the second one! This one was 2.5 hours. I was a little disappointed in myself at first over that, but then i realized it's a close up, an internal, and the main shot, and a quick background. And it's 2 new characters, which is always a little harder too!
So, did i go a little overboard? yeah probably, but i really wanna throw pictures at the 'colored sketch' process, and this is another one that faired pretty well!
I made a kind of critical mistake early on, by not making the panels above a layer under the characters, all the character color is just one layer. That made the bucket and selection stuff messier and needed more manual fixing. but, as with 'disrobe' this one has a lot of the original sketch in it, but the cleanup was a little slower due to how much overlapping there is in the characters.
I'm figuring it out though, and it look since, which is what matters.
Also, Approximate Color panel helping me quickly pick shadow and highlight colors coming in hot, once again.
(the internal's values are too dark and makes the pic a little hard to parse in a tiny preview, and in the future that would be easy to fix if it was on its own layer like it ought to be. I'm doing a lot of testing on what saves time, and where is best to do it. Boring art stuff, but it'll lead to faster comics, ideally!)
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same deal as the ask jonah, i've got the TL raws but i'll edit them tomorrow. This pic started on a vert canvas, and transitioned to horizontal for the final so the TL's are 2 separate files, which is extra tedium.
tags : gnayena bajole
InsomniacOvrLrd
2024-03-16 05:20:25 +0000 UTCPolymori
2024-03-16 04:52:10 +0000 UTCInsomniacOvrLrd
2024-03-02 04:10:28 +0000 UTCOrsuros
2024-03-01 22:47:37 +0000 UTC