NokiMo
CGMan
CGMan

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Progress Report

Hey all..  Soon after my last report I had some bad luck.  I sculpted up her flexed buns... Looked nice.  Rigged it and animated it.. Then after that I updated the final mesh with the new buns.  Then I deleted all but the latest version of the Raina body animation.  They are quite large.

Well it turns out that latest version was somehow messed up.  I lost all of the final mesh animation.  I still had most the components I used to create it so it wasn't a massive disaster.  Just a really frustrating setback.  It took me 1.5 days to get her back where she was.  And I am being very careful to test each save after I make it.  So she's 95% back to where she was including her new buns animation.

After that I updated her pectoral rig.  Her previous animation didn't do pec bouncing so well.  This is much improved now.  I am about 50% through animating her pec flexing / bouncing.  After that she's done..  On to simming her hair and clothing.

I will be posting another paid creation at the end of this month, to trigger a Patreon charge for the first of October.  I know times are tough out there for everyone; esp. for people in the US, Canada and Australia.  Especially Australia.  Wow.  Anyway, I just want to thank all of you who can support me this go 'round.  If you cannot do it this time I understand.  You won't lose any credit you have standing by.  I plan on sculpting a new girl while Raina is rendering.  Storm's new feature unlocks some great potential for rigging.  It could be a tremendous time-saver, but I will need to do some tests first.

Anyway..  Back to work!  Thanks everyone!


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