Hey all,
I've just finished modeling the cage model for all of Talia's body*. Her hands are all-new models with a higher density of polygons because I want to improve deformation.
I can now start installing bones in her hands and arms and make weightmaps for said bones.
*Certain parts of her body were intentionally left out because they will be driven by soft body simulations. You may remember long ago I said that Talia's rig will be a hybrid between the recent full-body soft body rigs like Suki and more traditional rigs.
The poll is nearly split down the middle between those who like how often I post updates and those who do not. But if you consider the group who do not care then a greater majority of you have no problem with how frequently I post updates. Having said all that, I'll try to tone it down a bit. :D