NokiMo
CGMan
CGMan

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Retopology has begun

This is where I convert the raw sculpt to a model with fewer polygons and has a more organic polygon flow.  After this is done I will project the shape of the raw sculpt on to the retopologized model and then sculpt further details.

In other news, we have passed the halfway point of rendering on Suki's latest animation.

Retopology has begun

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