NokiMo
CGMan
CGMan

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Sigh...

Looks like ZBrush decided to put this horizontal line in the displacement map for Jo's arm.  This was causing some nasty artifacts when she rendered.  Glad I looked at it so quickly.

Had to install a paint program that can edit 16-bit images.  Fortunately it's free.  It's called Krita in case you want to take a look.  I should have this cleaned up and rendering restarted momentarily.

https://krita.org/en/

Sigh...

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